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Graphic Designer
Negotiable
Russia
Project-basedRemote
About
About
Professional 3D visualizer with a focus on interiors and commercial spaces. I create renders that feel real: no flat or plastic-looking objects, just convincing materials and natural lighting. Using 3ds Max + Corona, I build scenes that show the space as it would look in life — with the right mood, depth, and details.
What I do well:
Realistic materials: fabric noise, wood grain, stone veins, metal wear — I set up shaders to reflect real-world behavior.
Lighting for specific atmospheres: daylight setups with Physical Sun/Physical Sky, evening mood lighting, retail/island lighting in malls, minimizing harsh shadows while keeping form clear.
Scene optimization and render workflow: I keep scenes clean and efficient so we get high-quality results without unnecessary delays.
Precise modeling for visualization: frames, rounded corners, volumetric elements, arranging objects along paths, scaling without shifting pivot points.
I treat every project as a collaboration: I clarify the brief, propose lighting and composition options, and deliver revisions that match the client’s vision.
Affiliate experience
No data available
Work experience
No data available
Skills
3ds Max: modeling
modifiers
scene organization
pivot management
array/spacing tools
Boolean operations.
Corona Renderer: lighting (Physical Sun/Physical Sky
Corona Light)
materials
tone mapping
noise control
render optimization
AOVs/render passes.
V‑Ray (если есть опыт): material and lighting setup
render workflow.
Language proficiency
Beginner English
Employment
Employment
Project-based
Work format
Remote
Work schedule
Flexible
Relocation
Not possible
Business trips
Business trips possible