Designer gráfico

    Contratual
    Rússia
    Projeto
    Trabalho remoto

    Sobre mim

    Sobre mim
    Professional 3D visualizer with a focus on interiors and commercial spaces. I create renders that feel real: no flat or plastic-looking objects, just convincing materials and natural lighting. Using 3ds Max + Corona, I build scenes that show the space as it would look in life — with the right mood, depth, and details. What I do well: Realistic materials: fabric noise, wood grain, stone veins, metal wear — I set up shaders to reflect real-world behavior. Lighting for specific atmospheres: daylight setups with Physical Sun/Physical Sky, evening mood lighting, retail/island lighting in malls, minimizing harsh shadows while keeping form clear. Scene optimization and render workflow: I keep scenes clean and efficient so we get high-quality results without unnecessary delays. Precise modeling for visualization: frames, rounded corners, volumetric elements, arranging objects along paths, scaling without shifting pivot points. I treat every project as a collaboration: I clarify the brief, propose lighting and composition options, and deliver revisions that match the client’s vision.

    Experiência em Affiliate

    Dados ausentes

    Experiência de trabalho

    Dados ausentes

    Habilidades

    3ds Max: modeling
    modifiers
    scene organization
    pivot management
    array/spacing tools
    Boolean operations.
    Corona Renderer: lighting (Physical Sun/Physical Sky
    Corona Light)
    materials
    tone mapping
    noise control
    render optimization
    AOVs/render passes.
    V‑Ray (если есть опыт): material and lighting setup
    render workflow.

    Proficiência em idiomas

    Iniciante ინგlês

    Emprego

    Emprego
    Projeto
    Formato de trabalho
    Trabalho remoto
    Horário de trabalho
    Flexível
    Mudança
    Impossível
    Viagens de negócios
    Viagens de negócios possíveis