Diseñador gráfico

    A convenir
    Rusia
    Por proyecto
    Trabajo remoto

    Sobre ti

    Sobre ti
    Professional 3D visualizer with a focus on interiors and commercial spaces. I create renders that feel real: no flat or plastic-looking objects, just convincing materials and natural lighting. Using 3ds Max + Corona, I build scenes that show the space as it would look in life — with the right mood, depth, and details. What I do well: Realistic materials: fabric noise, wood grain, stone veins, metal wear — I set up shaders to reflect real-world behavior. Lighting for specific atmospheres: daylight setups with Physical Sun/Physical Sky, evening mood lighting, retail/island lighting in malls, minimizing harsh shadows while keeping form clear. Scene optimization and render workflow: I keep scenes clean and efficient so we get high-quality results without unnecessary delays. Precise modeling for visualization: frames, rounded corners, volumetric elements, arranging objects along paths, scaling without shifting pivot points. I treat every project as a collaboration: I clarify the brief, propose lighting and composition options, and deliver revisions that match the client’s vision.

    Experiencia en afiliación

    No hay datos disponibles

    Experiencia laboral

    No hay datos disponibles

    Habilidades

    3ds Max: modeling
    modifiers
    scene organization
    pivot management
    array/spacing tools
    Boolean operations.
    Corona Renderer: lighting (Physical Sun/Physical Sky
    Corona Light)
    materials
    tone mapping
    noise control
    render optimization
    AOVs/render passes.
    V‑Ray (если есть опыт): material and lighting setup
    render workflow.

    Dominio de idiomas

    Principiante Inglés

    Tipo de empleo

    Tipo de empleo
    Por proyecto
    Formato de trabajo
    Trabajo remoto
    Horario de trabajo
    Flexible
    Reubicación
    No posible
    Viajes de trabajo
    Viajes posibles